Why Its (Semi) OK Now to Game on a Mac - The Steam Sale
Tuesday, November 29, 2011 at 08:01PM This past weekend was the fall steam sale, and also the point where I noticed the absurd amount of new mac ports on steam. To celebrate the occasion, I bought 5 new games, 2 of which were just made mac combatible. Those two are Super Meat Boy and Psychonauts, and the others are Torchlight, Cave Story+, and The Binding of Isaac.
While I have already played Cave Story and Psychonauts, I'm happy to pay for the former again for the new visual and sound mods, and the latter because it is simply an amazing game. This is also the first time I have owned Psychonauts, and thankfully the game makes it easy for me to map the controls to my Dualshock 3. So far, I have spent the most time with Torchlight, an isometric dungeon crawler developed by some of the guys who made the first two Diablo games. I must say, this action RPG is quite impressive on both the visual and gameplay fronts, and I highly reccomend it for those who want their dungeon crawling fill before Diablo 3 is released. Everyone should know about Super Meat Boy and The Binding of Isaac by now, both ridiculously hard and extremely creative in style and level design. The latter is an awesome new rougelike that is currently my downloadable title over the year.
With the abundance of new mac ports on Steam, I think its becoming more acceptable to game on a mac, especially for indie titles. The steamplay feature is extremely useful, and all of valve's first party games already incorporate it. The mac library is growing, now those of us who were previously shut out from PC gaming can (somewhat) rejoice.
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